More on: Segmentation Fault when destroying a toplevel with configured d&d widgets

From: Giorgio Cesana <cesana_at_venus>
Date: Wed, 17 Jan 1996 16:27:34 +0100

Dear all,

I performed additional checks on the blt d&d structure, and I found that:

- when I destroy the created toplevel window with the Window Manager "Close"
  option, the DDTokenEventProc() call the UnregSource() function (this function
  calls also the DestroySourceInfo() C function) the d&d objects and their
  references are correctly released and the window is destroyed. All works fine.
- when I use the destroy command, no d&d DDTokenEventProc, UnregSource or
  DestroySourceInfo are called, and stk crashes with a "Segmentation Fault".
I hope those informations will help the debugging.


Giorgio Cesana | SGS-THOMSON Microelectronics
phone +39/39/603.6006 | Central R&D - DAIS
fax +39/39/603.5820 | via C. Olivetti, 2
e-mail | 20041 Agrate (MI) - ITALY
Received on Wed Jan 17 1996 - 16:34:31 CET

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